| Commit message (Collapse) | Author | Age | ||
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| * | docs: added some function explanations and comments | Giuseppe Gadola | 2023-02-11 | |
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| * | refactor(options): options are passed directly as a table | Giuseppe Gadola | 2023-02-11 | |
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| * | feat(animations): set next action dinamically | Giuseppe Gadola | 2023-02-11 | |
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| * | feat(animations): set next position based on current action | Giuseppe Gadola | 2023-02-11 | |
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| * | feat(pets): don't allow duplicate names | Giuseppe Gadola | 2023-02-10 | |
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| * | feat(pets): ability to kill pets by name | Giuseppe Gadola | 2023-02-10 | |
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| * | refactor(pets): pets table is now indexed by name | Giuseppe Gadola | 2023-02-10 | |
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| * | feat(animations): use row and col options | Giuseppe Gadola | 2023-02-10 | |
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| * | refactor(popup): create popup directly inside the Pet class | Giuseppe Gadola | 2023-02-10 | |
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| * | feat(commands): added the list pets command | Giuseppe Gadola | 2023-02-10 | |
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| * | fix(animations): fixed invalid buffer id | Giuseppe Gadola | 2023-02-10 | |
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| * | refactor(animations): frames are now image objects | Giuseppe Gadola | 2023-02-10 | |
| | | | | | | | The frames table is contains a table for every action the pet can perform, the action table contains all the image objects for the specified action. | |||
| * | refactor(popups): popups are now an attribute of the pet class | Giuseppe Gadola | 2023-02-10 | |
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| * | feat(pets): ability to remove pets | Giuseppe Gadola | 2023-02-10 | |
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| * | docs: added some basic comments to explain functions | Giuseppe Gadola | 2023-02-10 | |
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| * | refactor: removed old ShowPet function | Giuseppe Gadola | 2023-02-10 | |
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| * | refactor(animations): animations are now object oriented | Giuseppe Gadola | 2023-02-10 | |
| | | | | | | | Animations are refactored to be Object Oriented, so it is possible to have multiple pets independent from one anohter. An Animations instance is now an attribute of the Pet class. | |||
| * | refactor: going with OOP approach | Giuseppe Gadola | 2023-02-10 | |
| | | | | | | - creating a pet metatable/class - storing all the pets in a table with 'pet' objects | |||
| * | refactor: removed fps option | Giuseppe Gadola | 2023-02-10 | |
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| * | feat: one pet walks | Giuseppe Gadola | 2023-02-10 | |
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| * | feat: toggle/multiple instances | Giuseppe Gadola | 2023-02-10 | |
| | | | | | Ability to spawn multiple popups simultanuosly and close them. | |||
| * | chore: first commit | Giuseppe Gadola | 2023-02-10 | |
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| * | Initial commit | Giuseppe Gadola | 2023-01-28 | |