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-rw-r--r--lain/layout/uselesstile.lua226
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diff --git a/lain/layout/uselesstile.lua b/lain/layout/uselesstile.lua
deleted file mode 100644
index e48c85d..0000000
--- a/lain/layout/uselesstile.lua
+++ /dev/null
@@ -1,226 +0,0 @@
-
---[[
-
- Licensed under GNU General Public License v2
- * (c) 2014, projektile, worron
- * (c) 2013, Luke Bonham
- * (c) 2009, Donald Ephraim Curtis
- * (c) 2008, Julien Danjolu
-
---]]
-
-local tag = require("awful.tag")
-local beautiful = require("beautiful")
-local ipairs = ipairs
-local math = { floor = math.floor,
- ceil = math.ceil,
- max = math.max,
- min = math.min }
-local tonumber = tonumber
-
-local uselesstile = {}
-
--- Transformation functions
-local function flip(canvas, geometry)
- return {
- -- vertical only
- x = 2 * canvas.x + canvas.width - geometry.x - geometry.width,
- y = geometry.y,
- width = geometry.width,
- height = geometry.height
- }
-end
-
-local function swap(geometry)
- return { x = geometry.y, y = geometry.x, width = geometry.height, height = geometry.width }
-end
-
--- Find geometry for secondary windows column
-local function cut_column(wa, n, index)
- local width = wa.width / n
- local area = { x = wa.x + (index - 1) * width, y = wa.y, width = width, height = wa.height }
-
- return area
-end
-
--- Find geometry for certain window in column
-local function cut_row(wa, factor, index, used)
- local height = wa.height * factor.window[index] / factor.total
- local area = { x = wa.x, y = wa.y + used, width = wa.width, height = height }
-
- return area
-end
-
--- Client geometry correction depending on useless gap and window border
-local function size_correction(c, geometry, useless_gap)
- geometry.width = math.max(geometry.width - 2 * c.border_width - useless_gap, 1)
- geometry.height = math.max(geometry.height - 2 * c.border_width - useless_gap, 1)
- geometry.x = geometry.x + useless_gap / 2
- geometry.y = geometry.y + useless_gap / 2
-end
-
--- Check size factor for group of clients and calculate total
-local function calc_factor(n, winfactors)
- local factor = { window = winfactors, total = 0, min = 1 }
-
- for i = 1, n do
- if not factor.window[i] then
- factor.window[i] = factor.min
- else
- factor.min = math.min(factor.window[i], factor.min)
- if factor.window[i] < 0.05 then factor.window[i] = 0.05 end
- end
- factor.total = factor.total + factor.window[i]
- end
-
- return factor
-end
-
--- Tile group of clients in given area
--- @canvas need for proper transformation only
--- @winfactors table with clients size factors
-local function tile_column(canvas, area, list, useless_gap, transformation, winfactors)
- local used = 0
- local factor = calc_factor(#list, winfactors)
-
- for i, c in ipairs(list) do
- local g = cut_row(area, factor, i, used)
- used = used + g.height
-
- -- swap workarea dimensions
- if transformation.flip then g = flip(canvas, g) end
- if transformation.swap then g = swap(g) end
-
- -- useless gap and border correction
- size_correction(c, g, useless_gap)
-
- c:geometry(g)
- end
-end
-
---Main tile function
-local function tile(p, orientation)
-
- -- Theme vars
- local useless_gap = beautiful.useless_gap_width or 0
- local global_border = beautiful.global_border_width or 0
-
- -- Aliases
- local wa = p.workarea
- local cls = p.clients
- local t = tag.selected(p.screen)
-
- -- Nothing to tile here
- if #cls == 0 then return end
-
- -- Get tag prop
- local nmaster = math.min(tag.getnmaster(t), #cls)
- local mwfact = tag.getmwfact(t)
-
- if nmaster == 0 then
- mwfact = 0
- elseif nmaster == #cls then
- mwfact = 1
- end
-
- -- clients size factor
- local data = tag.getdata(t).windowfact
-
- if not data then
- data = {}
- tag.getdata(t).windowfact = data
- end
-
- -- Workarea size correction depending on useless gap and global border
- wa.height = wa.height - 2 * global_border - useless_gap
- wa.width = wa.width - 2 * global_border - useless_gap
- wa.x = wa.x + useless_gap / 2 + global_border
- wa.y = wa.y + useless_gap / 2 + global_border
-
- -- Find which transformation we need for given orientation
- local transformation = {
- swap = orientation == 'top' or orientation == 'bottom',
- flip = orientation == 'left' or orientation == 'top'
- }
-
- -- Swap workarea dimensions if orientation vertical
- if transformation.swap then wa = swap(wa) end
-
- -- Split master and other windows
- local cls_master, cls_other = {}, {}
-
- for i, c in ipairs(cls) do
- if i <= nmaster then
- table.insert(cls_master, c)
- else
- table.insert(cls_other, c)
- end
- end
-
- -- Tile master windows
- local master_area = {
- x = wa.x,
- y = wa.y,
- width = nmaster > 0 and wa.width * mwfact or 0,
- height = wa.height
- }
-
- if not data[0] then data[0] = {} end
- tile_column(wa, master_area, cls_master, useless_gap, transformation, data[0])
-
- -- Tile other windows
- local other_area = {
- x = wa.x + master_area.width,
- y = wa.y,
- width = wa.width - master_area.width,
- height = wa.height
- }
-
- -- get column number for other windows
- local ncol = math.min(tag.getncol(t), #cls_other)
-
- if ncol == 0 then ncol = 1 end
-
- -- split other windows to column groups
- local last_small_column = ncol - #cls_other % ncol
- local rows_min = math.floor(#cls_other / ncol)
-
- local client_index = 1
- for i = 1, ncol do
- local position = transformation.flip and ncol - i + 1 or i
- local rows = i <= last_small_column and rows_min or rows_min + 1
- local column = {}
-
- for j = 1, rows do
- table.insert(column, cls_other[client_index])
- client_index = client_index + 1
- end
-
- -- and tile
- local column_area = cut_column(other_area, ncol, position)
-
- if not data[i] then data[i] = {} end
- tile_column(wa, column_area, column, useless_gap, transformation, data[i])
- end
-end
-
--- Layout constructor
-local function construct_layout(name, orientation)
- return {
- name = name,
- -- @p screen number to tile
- arrange = function(p) return tile(p, orientation) end
- }
-end
-
--- Build layouts with different tile direction
-uselesstile.right = construct_layout("uselesstile", "right")
-uselesstile.left = construct_layout("uselesstileleft", "left")
-uselesstile.bottom = construct_layout("uselesstilebottom", "bottom")
-uselesstile.top = construct_layout("uselesstiletop", "top")
-
--- Module aliase
-uselesstile.arrange = uselesstile.right.arrange
-uselesstile.name = uselesstile.right.name
-
-return uselesstile