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-rw-r--r--lain/layout/cascade.lua80
1 files changed, 0 insertions, 80 deletions
diff --git a/lain/layout/cascade.lua b/lain/layout/cascade.lua
deleted file mode 100644
index 999c599..0000000
--- a/lain/layout/cascade.lua
+++ /dev/null
@@ -1,80 +0,0 @@
-
---[[
-
- Licensed under GNU General Public License v2
- * (c) 2014, projektile
- * (c) 2013, Luke Bonham
- * (c) 2010-2012, Peter Hofmann
-
---]]
-
-local tag = require("awful.tag")
-local beautiful = require("beautiful")
-
-local cascade =
-{
- name = "cascade",
- nmaster = 0,
- offset_x = 32,
- offset_y = 8
-}
-
-function cascade.arrange(p)
-
- -- Cascade windows.
-
- -- A global border can be defined with
- -- beautiful.global_border_width.
- local global_border = tonumber(beautiful.global_border_width) or 0
- if global_border < 0 then global_border = 0 end
-
- -- Themes border width requires an offset.
- local bw = tonumber(beautiful.border_width) or 0
-
- -- Screen.
- local wa = p.workarea
- local cls = p.clients
-
- wa.height = wa.height - ((global_border * 2) + (bw * 2))
- wa.width = wa.width - ((global_border * 2) + (bw * 2))
- wa.x = wa.x + global_border
- wa.y = wa.y + global_border
-
- -- Opening a new window will usually force all existing windows to
- -- get resized. This wastes a lot of CPU time. So let's set a lower
- -- bound to "how_many": This wastes a little screen space but you'll
- -- get a much better user experience.
- local t = tag.selected(p.screen)
- local num_c
- if cascade.nmaster > 0
- then
- num_c = cascade.nmaster
- else
- num_c = tag.getnmaster(t)
- end
-
- local how_many = #cls
- if how_many < num_c
- then
- how_many = num_c
- end
-
- local current_offset_x = cascade.offset_x * (how_many - 1)
- local current_offset_y = cascade.offset_y * (how_many - 1)
-
- -- Iterate.
- for i = 1,#cls,1
- do
- local c = cls[i]
- local g = {}
-
- g.x = wa.x + (how_many - i) * cascade.offset_x
- g.y = wa.y + (i - 1) * cascade.offset_y
- g.width = wa.width - current_offset_x
- g.height = wa.height - current_offset_y
-
- c:geometry(g)
- end
-end
-
-return cascade