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path: root/lua/pets.lua
Commit message (Expand)AuthorAge
* feat(popup): popup options / hopefully fix black squareGiuseppe Gadola2023-02-16
* refactor(animation): refactored popup bufnr and lines tweaksGiuseppe Gadola2023-02-15
* fix(commands): fixed pets listGiuseppe Gadola2023-02-15
* feat(commands): added hide and pause commandsGiuseppe Gadola2023-02-15
* feat(options): option to not show death animationGiuseppe Gadola2023-02-15
* refactor(pets): optimized listing (it was stupid)Giuseppe Gadola2023-02-14
* refactor(warning): refactor warnings and add some command validationGiuseppe Gadola2023-02-14
* feat(options): added the random options for the PetsNew commandGiuseppe Gadola2023-02-13
* refactor(errors): changed the way error messages are sentGiuseppe Gadola2023-02-12
* refactor(commands): PetsNew spawns a pet with the default style and typeGiuseppe Gadola2023-02-12
* refactor(options): options are passed directly as a tableGiuseppe Gadola2023-02-11
* feat(pets): don't allow duplicate namesGiuseppe Gadola2023-02-10
* feat(pets): ability to kill pets by nameGiuseppe Gadola2023-02-10
* refactor(pets): pets table is now indexed by nameGiuseppe Gadola2023-02-10
* feat(animations): use row and col optionsGiuseppe Gadola2023-02-10
* feat(commands): added the list pets commandGiuseppe Gadola2023-02-10
* refactor(popups): popups are now an attribute of the pet classGiuseppe Gadola2023-02-10
* feat(pets): ability to remove petsGiuseppe Gadola2023-02-10
* docs: added some basic comments to explain functionsGiuseppe Gadola2023-02-10
* refactor: removed old ShowPet functionGiuseppe Gadola2023-02-10
* refactor: going with OOP approachGiuseppe Gadola2023-02-10
* refactor: removed fps optionGiuseppe Gadola2023-02-10
* feat: one pet walksGiuseppe Gadola2023-02-10
* feat: toggle/multiple instancesGiuseppe Gadola2023-02-10
* chore: first commitGiuseppe Gadola2023-02-10