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| author | Giuseppe Gadola <67549788+giusgad@users.noreply.github.com> | 2023-02-16 16:56:38 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-02-16 16:56:38 +0100 |
| commit | 14957d3912d9adba6fca8fd8354ecc2f9ee94cf9 (patch) | |
| tree | c76fdbbe6e52abea63cf3d0c18ef9a53100488e7 /README.md | |
| parent | docs(help): auto generate docs (diff) | |
| parent | docs(readme): added PetsSleepToggle command (diff) | |
chore: merge pull request #7 from Kyle-Mendes/sleeping
Adding the ability to sleep pets, stopping their movement but keeping the animation going
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -81,6 +81,7 @@ These are all the available commands: - `PetsKillAll`: kills all the pets, poor creatures. Works just as PetsKill but for every pet. - `PetsPauseToggle`: pause/resume animations for all pets, leaving them on screen as cute little statues - `PetsHideToggle`: pause the animation for all pets and hide them / show all the pets again and resume animations +- `PetsSleepToggle`: basically a do-not-disturb mode, pets are still animated but do not move around ## ⚠️ Limitations |