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authorGiuseppe Gadola <giusgadola@gmail.com>2023-02-16 16:55:11 +0100
committerGiuseppe Gadola <giusgadola@gmail.com>2023-02-16 16:55:11 +0100
commit2e208bf3b5e33216eeeb4b73b250c1477b565444 (patch)
treec76fdbbe6e52abea63cf3d0c18ef9a53100488e7
parentAdding the ability to sleep pets, stopping their movement (diff)
docs(readme): added PetsSleepToggle command
-rw-r--r--README.md1
1 files changed, 1 insertions, 0 deletions
diff --git a/README.md b/README.md
index eaa5ede..27ba220 100644
--- a/README.md
+++ b/README.md
@@ -81,6 +81,7 @@ These are all the available commands:
- `PetsKillAll`: kills all the pets, poor creatures. Works just as PetsKill but for every pet.
- `PetsPauseToggle`: pause/resume animations for all pets, leaving them on screen as cute little statues
- `PetsHideToggle`: pause the animation for all pets and hide them / show all the pets again and resume animations
+- `PetsSleepToggle`: basically a do-not-disturb mode, pets are still animated but do not move around
## ⚠️ Limitations