diff options
| author | github-actions[bot] <github-actions[bot]@users.noreply.github.com> | 2023-02-16 13:04:37 +0000 |
|---|---|---|
| committer | Giuseppe Gadola <giusgadola@gmail.com> | 2023-02-16 14:13:49 +0100 |
| commit | 1623d51f1c5dd13162d6e8bab2edc51fc03b2ed4 (patch) | |
| tree | 2c939274c84ed015417c98854bb6cc80fb7afd73 | |
| parent | feat(popup): popup options / hopefully fix black square (diff) | |
docs(help): auto generate docs
| -rw-r--r-- | doc/pets.nvim.txt | 20 |
1 files changed, 18 insertions, 2 deletions
diff --git a/doc/pets.nvim.txt b/doc/pets.nvim.txt index 1f3aeeb..5979f9d 100644 --- a/doc/pets.nvim.txt +++ b/doc/pets.nvim.txt @@ -1,4 +1,4 @@ -*pets.nvim.txt* For NVIM v0.8.0 Last change: 2023 February 15 +*pets.nvim.txt* For NVIM v0.8.0 Last change: 2023 February 16 ============================================================================== Table of Contents *pets.nvim-table-of-contents* @@ -20,7 +20,8 @@ little animal friends inside your editor. It relies on the kitty graphics protocol <https://sw.kovidgoyal.net/kitty/graphics-protocol/> and hologram.nvim <https://github.com/edluffy/hologram.nvim> to be able to display images in a terminal window. As you might know the plugin is heavily inspired by -vscode-pets <https://github.com/tonybaloney/vscode-pets/tree/master/media>. +vscode-pets <https://github.com/tonybaloney/vscode-pets/tree/master/media>. If +you like the art for the pets, check out the |pets.nvim-credits| section. <div class="figure"> <img src="./pets.gif" title="fig:"/> @@ -78,10 +79,25 @@ This is the default configuration: default_style = "brown", -- the style of the pet to use for the PetNew command random = false, -- wether to use a random pet for the PetNew command, ovverides default_pet and default_style death_animation = true, -- animate the pet's death, set to false to feel less guilt + popup = { -- popup options, try changing these if you see a rectangle around the pets + width = "30%", -- can be a string with percentage like "45%" or a number of columns like 45 + winblend = 100, -- winblend value - see :h 'winblend' - only used if avoid_statusline is false + hl = { Normal = "Normal" }, -- hl is only set if avoid_statusline is true, you can put any hl group instead of "Normal" + avoid_statusline = false, -- if winblend is 100 then the popup is invisible and covers the statusline, if that + -- doesn't work for you then set this to true and the popup will use hl and will be spawned above the statusline (hopefully) + } } < +❔ FAQ - IF THINGS DON’T WORK ~ + + +- If the pet is not at the height you desire change the row option +- If you’re seeing a square around the pets, try setting avoid_statusline to true and/or winblend to 0. + If this doesn’t work then open an issue and I’ll try to look into it when I can. + + 🐾 AVAILABLE PETS *pets.nvim-🐾-available-pets* |