summaryrefslogtreecommitdiff
path: root/awesome/lib/wibox/container/scroll.lua
diff options
context:
space:
mode:
Diffstat (limited to 'awesome/lib/wibox/container/scroll.lua')
-rw-r--r--awesome/lib/wibox/container/scroll.lua716
1 files changed, 0 insertions, 716 deletions
diff --git a/awesome/lib/wibox/container/scroll.lua b/awesome/lib/wibox/container/scroll.lua
deleted file mode 100644
index 0fb2ad5..0000000
--- a/awesome/lib/wibox/container/scroll.lua
+++ /dev/null
@@ -1,716 +0,0 @@
----------------------------------------------------------------------------
--- @author Uli Schlachter (based on ideas from Saleur Geoffrey)
--- @copyright 2015 Uli Schlachter
--- @classmod wibox.container.scroll
----------------------------------------------------------------------------
-
-local cache = require("gears.cache")
-local timer = require("gears.timer")
-local hierarchy = require("wibox.hierarchy")
-local base = require("wibox.widget.base")
-local lgi = require("lgi")
-local GLib = lgi.GLib
-
-local scroll = {}
-local scroll_mt = { __index = scroll }
-local _need_scroll_redraw
-
--- "Strip" a context so that we can use it for our own drawing
-local function cleanup_context(context)
- local skip = { wibox = true, drawable = true, client = true, position = true }
- local res = {}
- for k, v in pairs(context) do
- if not skip[k] then
- res[k] = v
- end
- end
- return res
-end
-
--- Create a hierarchy (and some more stuff) for drawing the given widget. This
--- allows "some stuff" to be re-used instead of re-created all the time.
-local hierarchy_cache = cache.new(function(context, widget, width, height)
- context = cleanup_context(context)
- local layouts = setmetatable({}, { __mode = "k" })
-
- -- Create a widget hierarchy and update when needed
- local hier
- local function do_pending_updates(layout)
- layouts[layout] = true
- hier:update(context, widget, width, height, nil)
- end
- local function emit(signal)
- -- Make the scroll layouts redraw
- for w in pairs(layouts) do
- w:emit_signal(signal)
- end
- end
- local function redraw_callback()
- emit("widget::redraw_needed")
- end
- local function layout_callback()
- emit("widget::redraw_needed")
- emit("widget::layout_changed")
- end
- hier = hierarchy.new(context, widget, width, height, redraw_callback, layout_callback, nil)
-
- return hier, do_pending_updates, context
-end)
-
---- Calculate all the information needed for scrolling.
--- @param self The instance of the scrolling layout.
--- @param context A widget context under which we are fit/drawn.
--- @param width The available width
--- @param height The available height
--- @return A table with the following entries
--- @field fit_width The width that should be returned from :fit
--- @field fit_height The height that should be returned from :fit
--- @field surface_width The width for showing the child widget
--- @field surface_height The height for showing the child widget
--- @field first_x The x offset for drawing the child the first time
--- @field first_y The y offset for drawing the child the first time
--- @field[opt] second_x The x offset for drawing the child the second time
--- @field[opt] second_y The y offset for drawing the child the second time
--- @field hierarchy The wibox.hierarchy instance representing "everything"
--- @field context The widget context for drawing the hierarchy
-local function calculate_info(self, context, width, height)
- local result = {}
- assert(self._private.widget)
-
- -- First, get the size of the widget (and the size of extra space)
- local surface_width, surface_height = width, height
- local extra_width, extra_height, extra = 0, 0, self._private.expand and self._private.extra_space or 0
- local w, h
- if self._private.dir == "h" then
- w, h = base.fit_widget(self, context, self._private.widget, self._private.space_for_scrolling, height)
- surface_width = w
- extra_width = extra
- else
- w, h = base.fit_widget(self, context, self._private.widget, width, self._private.space_for_scrolling)
- surface_height = h
- extra_height = extra
- end
- result.fit_width, result.fit_height = w, h
- if self._private.dir == "h" then
- if self._private.max_size then
- result.fit_width = math.min(w, self._private.max_size)
- end
- else
- if self._private.max_size then
- result.fit_height = math.min(h, self._private.max_size)
- end
- end
- if w > width or h > height then
- -- There is less space available than we need, we have to scroll
- _need_scroll_redraw(self)
-
- surface_width, surface_height = surface_width + extra_width, surface_height + extra_height
-
- local x, y = 0, 0
- local function get_scroll_offset(size, visible_size)
- return self._private.step_function(self._private.timer:elapsed(), size, visible_size, self._private.speed, self._private.extra_space)
- end
- if self._private.dir == "h" then
- x = -get_scroll_offset(surface_width - extra, width)
- else
- y = -get_scroll_offset(surface_height - extra, height)
- end
- result.first_x, result.first_y = x, y
- -- Was the extra space already included elsewhere?
- local extra_spacer = self._private.expand and 0 or self._private.extra_space
- if self._private.dir == "h" then
- x = x + surface_width + extra_spacer
- else
- y = y + surface_height + extra_spacer
- end
- result.second_x, result.second_y = x, y
- else
- result.first_x, result.first_y = 0, 0
- end
- result.surface_width, result.surface_height = surface_width, surface_height
-
- -- Get the hierarchy and subscribe ourselves to updates
- local hier, do_pending_updates, ctx = hierarchy_cache:get(context,
- self._private.widget, surface_width, surface_height)
- result.hierarchy = hier
- result.context = ctx
- do_pending_updates(self)
-
- return result
-end
-
--- Draw this scrolling layout.
--- @param context The context in which we are drawn.
--- @param cr The cairo context to draw to.
--- @param width The available width.
--- @param height The available height.
-function scroll:draw(context, cr, width, height)
- if not self._private.widget then
- return
- end
-
- local info = calculate_info(self, context, width, height)
-
- -- Draw the first instance of the child
- cr:save()
- cr:translate(info.first_x, info.first_y)
- cr:rectangle(0, 0, info.surface_width, info.surface_height)
- cr:clip()
- info.hierarchy:draw(info.context, cr)
- cr:restore()
-
- -- If there is one, draw the second instance (same code as above, minus the
- -- clip)
- if info.second_x and info.second_y then
- cr:translate(info.second_x, info.second_y)
- cr:rectangle(0, 0, info.surface_width, info.surface_height)
- cr:clip()
- info.hierarchy:draw(info.context, cr)
- end
-end
-
--- Fit the scroll layout into the given space.
--- @param context The context in which we are fit.
--- @param width The available width.
--- @param height The available height.
-function scroll:fit(context, width, height)
- if not self._private.widget then
- return 0, 0
- end
- local info = calculate_info(self, context, width, height)
- return info.fit_width, info.fit_height
-end
-
--- Internal function used for triggering redraws for scrolling.
--- The purpose is to start a timer for redrawing the widget for scrolling.
--- Redrawing works by simply emitting the `widget::redraw_needed` signal.
--- Pausing is implemented in this function: We just don't start a timer.
--- This function must be idempotent (calling it multiple times right after
--- another does not make a difference).
-_need_scroll_redraw = function(self)
- if not self._private.paused and not self._private.scroll_timer then
- self._private.scroll_timer = timer.start_new(1 / self._private.fps, function()
- self._private.scroll_timer = nil
- self:emit_signal("widget::redraw_needed")
- end)
- end
-end
-
---- Pause the scrolling animation.
--- @see continue
-function scroll:pause()
- if self._private.paused then
- return
- end
- self._private.paused = true
- self._private.timer:stop()
-end
-
---- Continue the scrolling animation.
--- @see pause
-function scroll:continue()
- if not self._private.paused then
- return
- end
- self._private.paused = false
- self._private.timer:continue()
- self:emit_signal("widget::redraw_needed")
-end
-
---- Reset the scrolling state to its initial condition.
--- For must scroll step functions, the effect of this function should be to
--- display the widget without any scrolling applied.
--- This function does not undo the effect of @{pause}.
-function scroll:reset_scrolling()
- self._private.timer:start()
- if self._private.paused then
- self._private.timer:stop()
- end
-end
-
---- Set the direction in which this widget scroll.
--- @param dir Either "h" for horizontal scrolling or "v" for vertical scrolling
-function scroll:set_direction(dir)
- if dir == self._private.dir then
- return
- end
- if dir ~= "h" and dir ~= "v" then
- error("Invalid direction, can only be 'h' or 'v'")
- end
- self._private.dir = dir
- self:emit_signal("widget::layout_changed")
- self:emit_signal("widget::redraw_needed")
-end
-
---- The widget to be scrolled.
--- @property widget
--- @tparam widget widget The widget
-
-function scroll:set_widget(widget)
- if widget == self._private.widget then
- return
- end
- if widget then
- base.check_widget(widget)
- end
- self._private.widget = widget
- self:emit_signal("widget::layout_changed")
- self:emit_signal("widget::redraw_needed")
-end
-
-function scroll:get_widget()
- return self._private.widget
-end
-
---- Get the number of children element
--- @treturn table The children
-function scroll:get_children()
- return {self._private.widget}
-end
-
---- Replace the layout children
--- This layout only accept one children, all others will be ignored
--- @tparam table children A table composed of valid widgets
-function scroll:set_children(children)
- self:set_widget(children[1])
-end
-
---- Specify the expand mode that is used for extra space.
--- @tparam boolean expand If true, the widget is expanded to include the extra
--- space. If false, the extra space is simply left empty.
--- @see set_extra_space
-function scroll:set_expand(expand)
- if expand == self._private.expand then
- return
- end
- self._private.expand = expand
- self:emit_signal("widget::redraw_needed")
-end
-
---- Set the number of frames per second that this widget should draw.
--- @tparam number fps The number of frames per second
-function scroll:set_fps(fps)
- if fps == self._private.fps then
- return
- end
- self._private.fps = fps
- -- No signal needed: If we are scrolling, the next redraw will apply the new
- -- FPS, else it obviously doesn't make a difference.
-end
-
---- Set the amount of extra space that should be included in the scrolling. This
--- extra space will likely be left empty between repetitions of the widgets.
--- @tparam number extra_space The amount of extra space
--- @see set_expand
-function scroll:set_extra_space(extra_space)
- if extra_space == self._private.extra_space then
- return
- end
- self._private.extra_space = extra_space
- self:emit_signal("widget::redraw_needed")
-end
-
---- Set the speed of the scrolling animation. The exact meaning depends on the
--- step function that is used, but for the simplest step functions, this will be
--- in pixels per second.
--- @tparam number speed The speed for the animation
-function scroll:set_speed(speed)
- if speed == self._private.speed then
- return
- end
- self._private.speed = speed
- self:emit_signal("widget::redraw_needed")
-end
-
---- Set the maximum size of this widget in the direction set by
--- @{set_direction}. If the child widget is smaller than this size, no scrolling
--- is done. If the child widget is larger, then only this size will be visible
--- and the rest is made visible via scrolling.
--- @tparam number max_size The maximum size of this widget or nil for unlimited.
-function scroll:set_max_size(max_size)
- if max_size == self._private.max_size then
- return
- end
- self._private.max_size = max_size
- self:emit_signal("widget::layout_changed")
-end
-
---- Set the step function that determines the exact behaviour of the scrolling
--- animation.
--- The step function is called with five arguments:
---
--- * The time in seconds since the state of the animation
--- * The size of the child widget
--- * The size of the visible part of the widget
--- * The speed of the animation. This should have a linear effect on this
--- function's behaviour.
--- * The extra space configured by @{set_extra_space}. This was not yet added to
--- the size of the child widget, but should likely be added to it in most
--- cases.
---
--- The step function should return a single number. This number is the offset at
--- which the widget is drawn and should be between 0 and `size+extra_space`.
--- @tparam function step_function A step function.
--- @see step_functions
-function scroll:set_step_function(step_function)
- -- Call the step functions once to see if it works
- step_function(0, 42, 10, 10, 5)
- if step_function == self._private.step_function then
- return
- end
- self._private.step_function = step_function
- self:emit_signal("widget::redraw_needed")
-end
-
---- Set an upper limit for the space for scrolling.
--- This restricts the child widget's maximal size.
--- @tparam number space_for_scrolling The space for scrolling
-function scroll:set_space_for_scrolling(space_for_scrolling)
- if space_for_scrolling == self._private.space_for_scrolling then
- return
- end
- self._private.space_for_scrolling = space_for_scrolling
- self:emit_signal("widget::layout_changed")
-end
-
-local function get_layout(dir, widget, fps, speed, extra_space, expand, max_size, step_function, space_for_scrolling)
- local ret = base.make_widget(nil, nil, {enable_properties = true})
-
- ret._private.paused = false
- ret._private.timer = GLib.Timer()
- ret._private.scroll_timer = nil
-
- setmetatable(ret, scroll_mt)
-
- ret:set_direction(dir)
- ret:set_widget(widget)
- ret:set_fps(fps or 20)
- ret:set_speed(speed or 10)
- ret:set_extra_space(extra_space or 0)
- ret:set_expand(expand)
- ret:set_max_size(max_size)
- ret:set_step_function(step_function or scroll.step_functions.linear_increase)
- ret:set_space_for_scrolling(space_for_scrolling or 2^1024)
-
- return ret
-end
-
---- Get a new horizontal scrolling container.
--- @param[opt] widget The widget that should be scrolled
--- @param[opt=20] fps The number of frames per second
--- @param[opt=10] speed The speed of the animation
--- @param[opt=0] extra_space The amount of extra space to include
--- @tparam[opt=false] boolean expand Should the widget be expanded to include the
--- extra space?
--- @param[opt] max_size The maximum size of the child widget
--- @param[opt=step_functions.linear_increase] step_function The step function to be used
--- @param[opt=2^1024] space_for_scrolling The space for scrolling
-function scroll.horizontal(widget, fps, speed, extra_space, expand, max_size, step_function, space_for_scrolling)
- return get_layout("h", widget, fps, speed, extra_space, expand, max_size, step_function, space_for_scrolling)
-end
-
---- Get a new vertical scrolling container.
--- @param[opt] widget The widget that should be scrolled
--- @param[opt=20] fps The number of frames per second
--- @param[opt=10] speed The speed of the animation
--- @param[opt=0] extra_space The amount of extra space to include
--- @tparam[opt=false] boolean expand Should the widget be expanded to include the
--- extra space?
--- @param[opt] max_size The maximum size of the child widget
--- @param[opt=step_functions.linear_increase] step_function The step function to be used
--- @param[opt=2^1024] space_for_scrolling The space for scrolling
-function scroll.vertical(widget, fps, speed, extra_space, expand, max_size, step_function, space_for_scrolling)
- return get_layout("v", widget, fps, speed, extra_space, expand, max_size, step_function, space_for_scrolling)
-end
-
---- A selection of step functions
--- @see set_step_function
-scroll.step_functions = {}
-
---- A step function that scrolls the widget in an increasing direction with
--- constant speed.
-function scroll.step_functions.linear_increase(elapsed, size, _, speed, extra_space)
- return (elapsed * speed) % (size + extra_space)
-end
-
---- A step function that scrolls the widget in an decreasing direction with
--- constant speed.
-function scroll.step_functions.linear_decrease(elapsed, size, _, speed, extra_space)
- return (-elapsed * speed) % (size + extra_space)
-end
-
---- A step function that scrolls the widget to its end and back to its
--- beginning, then back to its end, etc. The speed is constant.
-function scroll.step_functions.linear_back_and_forth(elapsed, size, visible_size, speed)
- local state = ((elapsed * speed) % (2 * size)) / size
- state = state <= 1 and state or 2 - state
- return (size - visible_size) * state
-end
-
---- A step function that scrolls the widget to its end and back to its
--- beginning, then back to its end, etc. The speed is null at the ends and
--- maximal in the middle.
-function scroll.step_functions.nonlinear_back_and_forth(elapsed, size, visible_size, speed)
- local state = ((elapsed * speed) % (2 * size)) / size
- local negate = false
- if state > 1 then
- negate = true
- state = state - 1
- end
- if state < 1/3 then
- -- In the first 1/3rd of time, do a quadratic increase in speed
- state = 2 * state * state
- elseif state < 2/3 then
- -- In the center, do a linear increase. That means we need:
- -- If state is 1/3, result is 2/9 = 2 * 1/3 * 1/3
- -- If state is 2/3, result is 7/9 = 1 - 2 * (1 - 2/3) * (1 - 2/3)
- state = 5/3*state - 3/9
- else
- -- In the last 1/3rd of time, do a quadratic decrease in speed
- state = 1 - 2 * (1 - state) * (1 - state)
- end
- if negate then
- state = 1 - state
- end
- return (size - visible_size) * state
-end
-
---- A step function that scrolls the widget to its end and back to its
--- beginning, then back to its end, etc. The speed is null at the ends and
--- maximal in the middle. At both ends the widget stands still for a moment.
-function scroll.step_functions.waiting_nonlinear_back_and_forth(elapsed, size, visible_size, speed)
- local state = ((elapsed * speed) % (2 * size)) / size
- local negate = false
- if state > 1 then
- negate = true
- state = state - 1
- end
- if state < 1/5 or state > 4/5 then
- -- One fifth of time, nothing moves
- state = state < 1/5 and 0 or 1
- else
- state = (state - 1/5) * 5/3
- if state < 1/3 then
- -- In the first 1/3rd of time, do a quadratic increase in speed
- state = 2 * state * state
- elseif state < 2/3 then
- -- In the center, do a linear increase. That means we need:
- -- If state is 1/3, result is 2/9 = 2 * 1/3 * 1/3
- -- If state is 2/3, result is 7/9 = 1 - 2 * (1 - 2/3) * (1 - 2/3)
- state = 5/3*state - 3/9
- else
- -- In the last 1/3rd of time, do a quadratic decrease in speed
- state = 1 - 2 * (1 - state) * (1 - state)
- end
- end
- if negate then
- state = 1 - state
- end
- return (size - visible_size) * state
-end
-
---Imported documentation
-
-
---- Get a widex index.
--- @param widget The widget to look for
--- @param[opt] recursive Also check sub-widgets
--- @param[opt] ... Aditional widgets to add at the end of the \"path\"
--- @return The index
--- @return The parent layout
--- @return The path between \"self\" and \"widget\"
--- @function index
-
---- Get all direct and indirect children widgets.
--- This will scan all containers recursively to find widgets
--- Warning: This method it prone to stack overflow id the widget, or any of its
--- children, contain (directly or indirectly) itself.
--- @treturn table The children
--- @function get_all_children
-
---- Set a declarative widget hierarchy description.
--- See [The declarative layout system](../documentation/03-declarative-layout.md.html)
--- @param args An array containing the widgets disposition
--- @function setup
-
---- Force a widget height.
--- @property forced_height
--- @tparam number|nil height The height (`nil` for automatic)
-
---- Force a widget width.
--- @property forced_width
--- @tparam number|nil width The width (`nil` for automatic)
-
---- The widget opacity (transparency).
--- @property opacity
--- @tparam[opt=1] number opacity The opacity (between 0 and 1)
-
---- The widget visibility.
--- @property visible
--- @param boolean
-
---- Set/get a widget's buttons.
--- @param _buttons The table of buttons that should bind to the widget.
--- @function buttons
-
---- Emit a signal and ensure all parent widgets in the hierarchies also
--- forward the signal. This is useful to track signals when there is a dynamic
--- set of containers and layouts wrapping the widget.
--- @tparam string signal_name
--- @param ... Other arguments
--- @function emit_signal_recursive
-
---- When the layout (size) change.
--- This signal is emitted when the previous results of `:layout()` and `:fit()`
--- are no longer valid. Unless this signal is emitted, `:layout()` and `:fit()`
--- must return the same result when called with the same arguments.
--- @signal widget::layout_changed
--- @see widget::redraw_needed
-
---- When the widget content changed.
--- This signal is emitted when the content of the widget changes. The widget will
--- be redrawn, it is not re-layouted. Put differently, it is assumed that
--- `:layout()` and `:fit()` would still return the same results as before.
--- @signal widget::redraw_needed
--- @see widget::layout_changed
-
---- When a mouse button is pressed over the widget.
--- @signal button::press
--- @tparam number lx The horizontal position relative to the (0,0) position in
--- the widget.
--- @tparam number ly The vertical position relative to the (0,0) position in the
--- widget.
--- @tparam number button The button number.
--- @tparam table mods The modifiers (mod4, mod1 (alt), Control, Shift)
--- @tparam table find_widgets_result The entry from the result of
--- @{wibox.drawable:find_widgets} for the position that the mouse hit.
--- @tparam wibox.drawable find_widgets_result.drawable The drawable containing
--- the widget.
--- @tparam widget find_widgets_result.widget The widget being displayed.
--- @tparam wibox.hierarchy find_widgets_result.hierarchy The hierarchy
--- managing the widget's geometry.
--- @tparam number find_widgets_result.x An approximation of the X position that
--- the widget is visible at on the surface.
--- @tparam number find_widgets_result.y An approximation of the Y position that
--- the widget is visible at on the surface.
--- @tparam number find_widgets_result.width An approximation of the width that
--- the widget is visible at on the surface.
--- @tparam number find_widgets_result.height An approximation of the height that
--- the widget is visible at on the surface.
--- @tparam number find_widgets_result.widget_width The exact width of the widget
--- in its local coordinate system.
--- @tparam number find_widgets_result.widget_height The exact height of the widget
--- in its local coordinate system.
--- @see mouse
-
---- When a mouse button is released over the widget.
--- @signal button::release
--- @tparam number lx The horizontal position relative to the (0,0) position in
--- the widget.
--- @tparam number ly The vertical position relative to the (0,0) position in the
--- widget.
--- @tparam number button The button number.
--- @tparam table mods The modifiers (mod4, mod1 (alt), Control, Shift)
--- @tparam table find_widgets_result The entry from the result of
--- @{wibox.drawable:find_widgets} for the position that the mouse hit.
--- @tparam wibox.drawable find_widgets_result.drawable The drawable containing
--- the widget.
--- @tparam widget find_widgets_result.widget The widget being displayed.
--- @tparam wibox.hierarchy find_widgets_result.hierarchy The hierarchy
--- managing the widget's geometry.
--- @tparam number find_widgets_result.x An approximation of the X position that
--- the widget is visible at on the surface.
--- @tparam number find_widgets_result.y An approximation of the Y position that
--- the widget is visible at on the surface.
--- @tparam number find_widgets_result.width An approximation of the width that
--- the widget is visible at on the surface.
--- @tparam number find_widgets_result.height An approximation of the height that
--- the widget is visible at on the surface.
--- @tparam number find_widgets_result.widget_width The exact width of the widget
--- in its local coordinate system.
--- @tparam number find_widgets_result.widget_height The exact height of the widget
--- in its local coordinate system.
--- @see mouse
-
---- When the mouse enter a widget.
--- @signal mouse::enter
--- @tparam table find_widgets_result The entry from the result of
--- @{wibox.drawable:find_widgets} for the position that the mouse hit.
--- @tparam wibox.drawable find_widgets_result.drawable The drawable containing
--- the widget.
--- @tparam widget find_widgets_result.widget The widget being displayed.
--- @tparam wibox.hierarchy find_widgets_result.hierarchy The hierarchy
--- managing the widget's geometry.
--- @tparam number find_widgets_result.x An approximation of the X position that
--- the widget is visible at on the surface.
--- @tparam number find_widgets_result.y An approximation of the Y position that
--- the widget is visible at on the surface.
--- @tparam number find_widgets_result.width An approximation of the width that
--- the widget is visible at on the surface.
--- @tparam number find_widgets_result.height An approximation of the height that
--- the widget is visible at on the surface.
--- @tparam number find_widgets_result.widget_width The exact width of the widget
--- in its local coordinate system.
--- @tparam number find_widgets_result.widget_height The exact height of the widget
--- in its local coordinate system.
--- @see mouse
-
---- When the mouse leave a widget.
--- @signal mouse::leave
--- @tparam table find_widgets_result The entry from the result of
--- @{wibox.drawable:find_widgets} for the position that the mouse hit.
--- @tparam wibox.drawable find_widgets_result.drawable The drawable containing
--- the widget.
--- @tparam widget find_widgets_result.widget The widget being displayed.
--- @tparam wibox.hierarchy find_widgets_result.hierarchy The hierarchy
--- managing the widget's geometry.
--- @tparam number find_widgets_result.x An approximation of the X position that
--- the widget is visible at on the surface.
--- @tparam number find_widgets_result.y An approximation of the Y position that
--- the widget is visible at on the surface.
--- @tparam number find_widgets_result.width An approximation of the width that
--- the widget is visible at on the surface.
--- @tparam number find_widgets_result.height An approximation of the height that
--- the widget is visible at on the surface.
--- @tparam number find_widgets_result.widget_width The exact width of the widget
--- in its local coordinate system.
--- @tparam number find_widgets_result.widget_height The exact height of the widget
--- in its local coordinate system.
--- @see mouse
-
-
---Imported documentation
-
-
---- Disconnect to a signal.
--- @tparam string name The name of the signal
--- @tparam function func The callback that should be disconnected
--- @function disconnect_signal
-
---- Emit a signal.
---
--- @tparam string name The name of the signal
--- @param ... Extra arguments for the callback functions. Each connected
--- function receives the object as first argument and then any extra arguments
--- that are given to emit_signal()
--- @function emit_signal
-
---- Connect to a signal.
--- @tparam string name The name of the signal
--- @tparam function func The callback to call when the signal is emitted
--- @function connect_signal
-
---- Connect to a signal weakly. This allows the callback function to be garbage
--- collected and automatically disconnects the signal when that happens.
---
--- **Warning:**
--- Only use this function if you really, really, really know what you
--- are doing.
--- @tparam string name The name of the signal
--- @tparam function func The callback to call when the signal is emitted
--- @function weak_connect_signal
-
-
-return scroll
-
--- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80