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Diffstat (limited to 'awesome/lib/awful/layout/suit/tile.lua')
-rw-r--r-- | awesome/lib/awful/layout/suit/tile.lua | 348 |
1 files changed, 0 insertions, 348 deletions
diff --git a/awesome/lib/awful/layout/suit/tile.lua b/awesome/lib/awful/layout/suit/tile.lua deleted file mode 100644 index 9fa263c..0000000 --- a/awesome/lib/awful/layout/suit/tile.lua +++ /dev/null @@ -1,348 +0,0 @@ ---------------------------------------------------------------------------- ---- Tiled layouts module for awful --- --- @author Donald Ephraim Curtis <dcurtis@cs.uiowa.edu> --- @author Julien Danjou <julien@danjou.info> --- @copyright 2009 Donald Ephraim Curtis --- @copyright 2008 Julien Danjou --- @module awful.layout ---------------------------------------------------------------------------- - --- Grab environment we need -local tag = require("awful.tag") -local client = require("awful.client") -local ipairs = ipairs -local math = math -local capi = -{ - mouse = mouse, - screen = screen, - mousegrabber = mousegrabber -} - -local tile = {} - ---- The tile layout layoutbox icon. --- @beautiful beautiful.layout_tile --- @param surface --- @see gears.surface - ---- The tile top layout layoutbox icon. --- @beautiful beautiful.layout_tiletop --- @param surface --- @see gears.surface - ---- The tile bottom layout layoutbox icon. --- @beautiful beautiful.layout_tilebottom --- @param surface --- @see gears.surface - ---- The tile left layout layoutbox icon. --- @beautiful beautiful.layout_tileleft --- @param surface --- @see gears.surface - ---- Jump mouse cursor to the client's corner when resizing it. -tile.resize_jump_to_corner = true - -local function mouse_resize_handler(c, _, _, _, orientation) - orientation = orientation or "tile" - local wa = c.screen.workarea - local mwfact = c.screen.selected_tag.master_width_factor - local cursor - local g = c:geometry() - local offset = 0 - local corner_coords - local coordinates_delta = {x=0,y=0} - - if orientation == "tile" then - cursor = "cross" - if g.height+15 > wa.height then - offset = g.height * .5 - cursor = "sb_h_double_arrow" - elseif not (g.y+g.height+15 > wa.y+wa.height) then - offset = g.height - end - corner_coords = { x = wa.x + wa.width * mwfact, y = g.y + offset } - elseif orientation == "left" then - cursor = "cross" - if g.height+15 >= wa.height then - offset = g.height * .5 - cursor = "sb_h_double_arrow" - elseif not (g.y+g.height+15 > wa.y+wa.height) then - offset = g.height - end - corner_coords = { x = wa.x + wa.width * (1 - mwfact), y = g.y + offset } - elseif orientation == "bottom" then - cursor = "cross" - if g.width+15 >= wa.width then - offset = g.width * .5 - cursor = "sb_v_double_arrow" - elseif not (g.x+g.width+15 > wa.x+wa.width) then - offset = g.width - end - corner_coords = { y = wa.y + wa.height * mwfact, x = g.x + offset} - else - cursor = "cross" - if g.width+15 >= wa.width then - offset = g.width * .5 - cursor = "sb_v_double_arrow" - elseif not (g.x+g.width+15 > wa.x+wa.width) then - offset = g.width - end - corner_coords = { y = wa.y + wa.height * (1 - mwfact), x= g.x + offset } - end - if tile.resize_jump_to_corner then - capi.mouse.coords(corner_coords) - else - local mouse_coords = capi.mouse.coords() - coordinates_delta = { - x = corner_coords.x - mouse_coords.x, - y = corner_coords.y - mouse_coords.y, - } - end - - local prev_coords = {} - capi.mousegrabber.run(function (_mouse) - if not c.valid then return false end - - _mouse.x = _mouse.x + coordinates_delta.x - _mouse.y = _mouse.y + coordinates_delta.y - for _, v in ipairs(_mouse.buttons) do - if v then - prev_coords = { x =_mouse.x, y = _mouse.y } - local fact_x = (_mouse.x - wa.x) / wa.width - local fact_y = (_mouse.y - wa.y) / wa.height - local new_mwfact - - local geom = c:geometry() - - -- we have to make sure we're not on the last visible client where we have to use different settings. - local wfact - local wfact_x, wfact_y - if (geom.y+geom.height+15) > (wa.y+wa.height) then - wfact_y = (geom.y + geom.height - _mouse.y) / wa.height - else - wfact_y = (_mouse.y - geom.y) / wa.height - end - - if (geom.x+geom.width+15) > (wa.x+wa.width) then - wfact_x = (geom.x + geom.width - _mouse.x) / wa.width - else - wfact_x = (_mouse.x - geom.x) / wa.width - end - - - if orientation == "tile" then - new_mwfact = fact_x - wfact = wfact_y - elseif orientation == "left" then - new_mwfact = 1 - fact_x - wfact = wfact_y - elseif orientation == "bottom" then - new_mwfact = fact_y - wfact = wfact_x - else - new_mwfact = 1 - fact_y - wfact = wfact_x - end - - c.screen.selected_tag.master_width_factor - = math.min(math.max(new_mwfact, 0.01), 0.99) - client.setwfact(math.min(math.max(wfact,0.01), 0.99), c) - return true - end - end - return prev_coords.x == _mouse.x and prev_coords.y == _mouse.y - end, cursor) -end - -local function tile_group(gs, cls, wa, orientation, fact, group) - -- get our orientation right - local height = "height" - local width = "width" - local x = "x" - local y = "y" - if orientation == "top" or orientation == "bottom" then - height = "width" - width = "height" - x = "y" - y = "x" - end - - -- make this more generic (not just width) - local available = wa[width] - (group.coord - wa[x]) - - -- find our total values - local total_fact = 0 - local min_fact = 1 - local size = group.size - for c = group.first,group.last do - -- determine the width/height based on the size_hint - local i = c - group.first +1 - local size_hints = cls[c].size_hints - local size_hint = size_hints["min_"..width] or size_hints["base_"..width] or 0 - size = math.max(size_hint, size) - - -- calculate the height - if not fact[i] then - fact[i] = min_fact - else - min_fact = math.min(fact[i],min_fact) - end - total_fact = total_fact + fact[i] - end - size = math.max(1, math.min(size, available)) - - local coord = wa[y] - local used_size = 0 - local unused = wa[height] - for c = group.first,group.last do - local geom = {} - local hints = {} - local i = c - group.first +1 - geom[width] = size - geom[height] = math.max(1, math.floor(unused * fact[i] / total_fact)) - geom[x] = group.coord - geom[y] = coord - gs[cls[c]] = geom - hints.width, hints.height = cls[c]:apply_size_hints(geom.width, geom.height) - coord = coord + hints[height] - unused = unused - hints[height] - total_fact = total_fact - fact[i] - used_size = math.max(used_size, hints[width]) - end - - return used_size -end - -local function do_tile(param, orientation) - local t = param.tag or capi.screen[param.screen].selected_tag - orientation = orientation or "right" - - -- This handles all different orientations. - local width = "width" - local x = "x" - if orientation == "top" or orientation == "bottom" then - width = "height" - x = "y" - end - - local gs = param.geometries - local cls = param.clients - local nmaster = math.min(t.master_count, #cls) - local nother = math.max(#cls - nmaster,0) - - local mwfact = t.master_width_factor - local wa = param.workarea - local ncol = t.column_count - - local data = tag.getdata(t).windowfact - - if not data then - data = {} - tag.getdata(t).windowfact = data - end - - local coord = wa[x] - local place_master = true - if orientation == "left" or orientation == "top" then - -- if we are on the left or top we need to render the other windows first - place_master = false - end - - local grow_master = t.master_fill_policy == "expand" - -- this was easier than writing functions because there is a lot of data we need - for _ = 1,2 do - if place_master and nmaster > 0 then - local size = wa[width] - if nother > 0 or not grow_master then - size = math.min(wa[width] * mwfact, wa[width] - (coord - wa[x])) - end - if nother == 0 and not grow_master then - coord = coord + (wa[width] - size)/2 - end - if not data[0] then - data[0] = {} - end - coord = coord + tile_group(gs, cls, wa, orientation, data[0], {first=1, last=nmaster, coord = coord, size = size}) - end - - if not place_master and nother > 0 then - local last = nmaster - - -- we have to modify the work area size to consider left and top views - local wasize = wa[width] - if nmaster > 0 and (orientation == "left" or orientation == "top") then - wasize = wa[width] - wa[width]*mwfact - end - for i = 1,ncol do - -- Try to get equal width among remaining columns - local size = math.min( (wasize - (coord - wa[x])) / (ncol - i + 1) ) - local first = last + 1 - last = last + math.floor((#cls - last)/(ncol - i + 1)) - -- tile the column and update our current x coordinate - if not data[i] then - data[i] = {} - end - coord = coord + tile_group(gs, cls, wa, orientation, data[i], { first = first, last = last, coord = coord, size = size }) - end - end - place_master = not place_master - end - -end - ---- The main tile algo, on the right. --- @param screen The screen number to tile. --- @clientlayout awful.layout.suit.tile.top -tile.right = {} -tile.right.name = "tile" -tile.right.arrange = do_tile -function tile.right.mouse_resize_handler(c, corner, x, y) - return mouse_resize_handler(c, corner, x, y) -end - ---- The main tile algo, on the left. --- @param screen The screen number to tile. --- @clientlayout awful.layout.suit.tile.left -tile.left = {} -tile.left.name = "tileleft" -function tile.left.arrange(p) - return do_tile(p, "left") -end -function tile.left.mouse_resize_handler(c, corner, x, y) - return mouse_resize_handler(c, corner, x, y, "left") -end - ---- The main tile algo, on the bottom. --- @param screen The screen number to tile. --- @clientlayout awful.layout.suit.tile.bottom -tile.bottom = {} -tile.bottom.name = "tilebottom" -function tile.bottom.arrange(p) - return do_tile(p, "bottom") -end -function tile.bottom.mouse_resize_handler(c, corner, x, y) - return mouse_resize_handler(c, corner, x, y, "bottom") -end - ---- The main tile algo, on the top. --- @param screen The screen number to tile. --- @clientlayout awful.layout.suit.tile.top -tile.top = {} -tile.top.name = "tiletop" -function tile.top.arrange(p) - return do_tile(p, "top") -end -function tile.top.mouse_resize_handler(c, corner, x, y) - return mouse_resize_handler(c, corner, x, y, "top") -end - -tile.arrange = tile.right.arrange -tile.mouse_resize_handler = tile.right.mouse_resize_handler -tile.name = tile.right.name - -return tile - --- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80 |