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path: root/lua/pets/pet.lua
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* docs: added some basic comments to explain functionsGiuseppe Gadola2023-02-10
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* refactor(animations): animations are now object orientedGiuseppe Gadola2023-02-10
| | | | | | Animations are refactored to be Object Oriented, so it is possible to have multiple pets independent from one anohter. An Animations instance is now an attribute of the Pet class.
* refactor: going with OOP approachGiuseppe Gadola2023-02-10
- creating a pet metatable/class - storing all the pets in a table with 'pet' objects