*pets.nvim.txt* For NVIM v0.8.0 Last change: 2023 February 16 ============================================================================== Table of Contents *pets.nvim-table-of-contents* 1. pets.nvim |pets.nvim-pets.nvim| - ๐Ÿ“ฆ Installation |pets.nvim-๐Ÿ“ฆ-installation| - โš™๏ธ Configuration |pets.nvim-โš™๏ธ-configuration| - ๐Ÿพ Available pets |pets.nvim-๐Ÿพ-available-pets| - ๐Ÿ“‘ Usage - commands |pets.nvim-๐Ÿ“‘-usage---commands| - โš ๏ธ Limitations |pets.nvim-โš ๏ธ-limitations| - โœ”๏ธ Roadmap |pets.nvim-โœ”๏ธ-roadmap| - ๐Ÿ‘ Credits |pets.nvim-๐Ÿ‘-credits| ============================================================================== 1. pets.nvim *pets.nvim-pets.nvim* Pets.nvim is a plugin that provides the missing core functionality of showing little animal friends inside your editor. It relies on the kitty graphics protocol and hologram.nvim to be able to display images in a terminal window. As you might know the plugin is heavily inspired by vscode-pets . If you like the art for the pets, check out the |pets.nvim-credits| section.

pets.gif

๐Ÿ“ฆ INSTALLATION *pets.nvim-๐Ÿ“ฆ-installation* Install with your favorite package manager! Examples: With packer: > use({ "giusgad/pets.nvim", requires = { "edluffy/hologram.nvim", "MunifTanjim/nui.nvim", } }) < With lazy: > { "giusgad/pets.nvim", dependencies = { "MunifTanjim/nui.nvim", "edluffy/hologram.nvim" }, } < And then call > require("pets").setup({ -- your options here }) < โš™๏ธ CONFIGURATION *pets.nvim-โš™๏ธ-configuration* This is the default configuration: > { row = 1, -- the row (height) to display the pet at (must be at least 1 and at most 10) col = 0, -- the column to display the pet at (set to high number to have it stay still on the right side) speed_multiplier = 1, -- you can make your pet move faster/slower. If slower the animation will have lower fps. default_pet = "cat", -- the pet to use for the PetNew command default_style = "brown", -- the style of the pet to use for the PetNew command random = false, -- wether to use a random pet for the PetNew command, ovverides default_pet and default_style death_animation = true, -- animate the pet's death, set to false to feel less guilt popup = { -- popup options, try changing these if you see a rectangle around the pets width = "30%", -- can be a string with percentage like "45%" or a number of columns like 45 winblend = 100, -- winblend value - see :h 'winblend' - only used if avoid_statusline is false hl = { Normal = "Normal" }, -- hl is only set if avoid_statusline is true, you can put any hl group instead of "Normal" avoid_statusline = false, -- if winblend is 100 then the popup is invisible and covers the statusline, if that -- doesn't work for you then set this to true and the popup will use hl and will be spawned above the statusline (hopefully) } } < โ” FAQ - IF THINGS DONโ€™T WORK ~ - If the pet is not at the height you desire change the row option - If youโ€™re seeing a square around the pets, try setting avoid_statusline to true and/or winblend to 0. If this doesnโ€™t work then open an issue and Iโ€™ll try to look into it when I can. ๐Ÿพ AVAILABLE PETS *pets.nvim-๐Ÿพ-available-pets* - cat: - black - red - brown - dark_grey - light_grey ๐Ÿ“‘ USAGE - COMMANDS *pets.nvim-๐Ÿ“‘-usage---commands* These are all the available commands: - `PetsNew {name}`: creates a pet with the style and type defined by the configuration, and name {name} - `PetsNewCustom {type} {style} {name}`: creates a new pet with type, style and name specified in the command - `PetsList`: prints the names of all the pets that are currently alive - `PetsKill {name}`: kills the pet with given name, which will immediately blink out of existence. Forever. - `PetsKillAll`: kills all the pets, poor creatures. Works just as PetsKill but for every pet. - `PetsPauseToggle`: pause/resume animations for all pets, leaving them on screen as cute little statues - `PetsHideToggle`: pause the animation for all pets and hide them / show all the pets again and resume animations - `PetsSleepToggle`: basically a do-not-disturb mode, pets are still animated but do not move around โš ๏ธ LIMITATIONS *pets.nvim-โš ๏ธ-limitations* This plugin relies on hologram.nvim to display the images, and shares all of its limitations. Here are the most significant ones: - Only works with terminal emulators that support the kitty graphics protocol To be more precise the only terminal I tested where I was able to have the protocol working correctly is kitty itself. - Doesnโ€™t currently work inside tmux โœ”๏ธ ROADMAP *pets.nvim-โœ”๏ธ-roadmap* - โ˜ Handle window resizes - โ˜ add more pets - โ˜ add an option to change the petโ€™s size ๐Ÿ‘ CREDITS *pets.nvim-๐Ÿ‘-credits* All the beautiful cat assets were designed by SeethingSwarm Generated by panvimdoc vim:tw=78:ts=8:noet:ft=help:norl: