--------------------------------------------------------------------------- --- Titlebars for awful. -- -- @author Uli Schlachter -- @copyright 2012 Uli Schlachter -- @module awful.titlebar --------------------------------------------------------------------------- local error = error local type = type local util = require("awful.util") local abutton = require("awful.button") local aclient = require("awful.client") local atooltip = require("awful.tooltip") local beautiful = require("beautiful") local drawable = require("wibox.drawable") local imagebox = require("wibox.widget.imagebox") local textbox = require("wibox.widget.textbox") local base = require("wibox.widget.base") local capi = { client = client } local titlebar = { widget = {} } --- The titlebar foreground (text) color. -- @beautiful beautiful.titlebar_fg_normal -- @param color -- @see gears.color --- The titlebar background color. -- @beautiful beautiful.titlebar_bg_normal -- @param color -- @see gears.color --- The titlebar background image image. -- @beautiful beautiful.titlebar_bgimage_normal -- @param surface -- @see gears.surface --- The titlebar foreground (text) color. -- @beautiful beautiful.titlebar_fg -- @param color -- @see gears.color --- The titlebar background color. -- @beautiful beautiful.titlebar_bg -- @param color -- @see gears.color --- The titlebar background image image. -- @beautiful beautiful.titlebar_bgimage -- @param surface -- @see gears.surface --- The focused titlebar foreground (text) color. -- @beautiful beautiful.titlebar_fg_focus -- @param color -- @see gears.color --- The focused titlebar background color. -- @beautiful beautiful.titlebar_bg_focus -- @param color -- @see gears.color --- The focused titlebar background image image. -- @beautiful beautiful.titlebar_bgimage_focus -- @param surface -- @see gears.surface --- floating_button_normal. -- @beautiful beautiful.titlebar_floating_button_normal -- @param surface -- @see gears.surface --- maximized_button_normal. -- @beautiful beautiful.titlebar_maximized_button_normal -- @param surface -- @see gears.surface --- minimize_button_normal -- @beautiful beautiful.titlebar_minimize_button_normal -- @param surface -- @see gears.surface --- close_button_normal. -- @beautiful beautiful.titlebar_close_button_normal -- @param surface -- @see gears.surface --- ontop_button_normal. -- @beautiful beautiful.titlebar_ontop_button_normal -- @param surface -- @see gears.surface --- sticky_button_normal. -- @beautiful beautiful.titlebar_sticky_button_normal -- @param surface -- @see gears.surface --- floating_button_focus. -- @beautiful beautiful.titlebar_floating_button_focus -- @param surface -- @see gears.surface --- maximized_button_focus. -- @beautiful beautiful.titlebar_maximized_button_focus -- @param surface -- @see gears.surface --- minimize_button_focus. -- @beautiful beautiful.titlebar_minimize_button_focus -- @param surface -- @see gears.surface --- close_button_focus. -- @beautiful beautiful.titlebar_close_button_focus -- @param surface -- @see gears.surface --- ontop_button_focus. -- @beautiful beautiful.titlebar_ontop_button_focus -- @param surface -- @see gears.surface --- sticky_button_focus. -- @beautiful beautiful.titlebar_sticky_button_focus -- @param surface -- @see gears.surface --- floating_button_normal_active. -- @beautiful beautiful.titlebar_floating_button_normal_active -- @param surface -- @see gears.surface --- maximized_button_normal_active. -- @beautiful beautiful.titlebar_maximized_button_normal_active -- @param surface -- @see gears.surface --- ontop_button_normal_active. -- @beautiful beautiful.titlebar_ontop_button_normal_active -- @param surface -- @see gears.surface --- sticky_button_normal_active. -- @beautiful beautiful.titlebar_sticky_button_normal_active -- @param surface -- @see gears.surface --- floating_button_focus_active. -- @beautiful beautiful.titlebar_floating_button_focus_active -- @param surface -- @see gears.surface --- maximized_button_focus_active. -- @beautiful beautiful.titlebar_maximized_button_focus_active -- @param surface -- @see gears.surface --- ontop_button_focus_active. -- @beautiful beautiful.titlebar_ontop_button_focus_active -- @param surface -- @see gears.surface --- sticky_button_focus_active. -- @beautiful beautiful.titlebar_sticky_button_focus_active -- @param surface -- @see gears.surface --- floating_button_normal_inactive. -- @beautiful beautiful.titlebar_floating_button_normal_inactive -- @param surface -- @see gears.surface --- maximized_button_normal_inactive. -- @beautiful beautiful.titlebar_maximized_button_normal_inactive -- @param surface -- @see gears.surface --- ontop_button_normal_inactive. -- @beautiful beautiful.titlebar_ontop_button_normal_inactive -- @param surface -- @see gears.surface --- sticky_button_normal_inactive. -- @beautiful beautiful.titlebar_sticky_button_normal_inactive -- @param surface -- @see gears.surface --- floating_button_focus_inactive. -- @beautiful beautiful.titlebar_floating_button_focus_inactive -- @param surface -- @see gears.surface --- maximized_button_focus_inactive. -- @beautiful beautiful.titlebar_maximized_button_focus_inactive -- @param surface -- @see gears.surface --- ontop_button_focus_inactive. -- @beautiful beautiful.titlebar_ontop_button_focus_inactive -- @param surface -- @see gears.surface --- sticky_button_focus_inactive. -- @beautiful beautiful.titlebar_sticky_button_focus_inactive -- @param surface -- @see gears.surface --- Set a declarative widget hierarchy description. -- See [The declarative layout system](../documentation/03-declarative-layout.md.html) -- @param args An array containing the widgets disposition -- @name setup -- @class function --- Show tooltips when hover on titlebar buttons (defaults to 'true') titlebar.enable_tooltip = true local all_titlebars = setmetatable({}, { __mode = 'k' }) -- Get a color for a titlebar, this tests many values from the array and the theme local function get_color(name, c, args) local suffix = "_normal" if capi.client.focus == c then suffix = "_focus" end local function get(array) return array["titlebar_"..name..suffix] or array["titlebar_"..name] or array[name..suffix] or array[name] end return get(args) or get(beautiful) end local function get_titlebar_function(c, position) if position == "left" then return c.titlebar_left elseif position == "right" then return c.titlebar_right elseif position == "top" then return c.titlebar_top elseif position == "bottom" then return c.titlebar_bottom else error("Invalid titlebar position '" .. position .. "'") end end --- Get a client's titlebar -- @class function -- @tparam client c The client for which a titlebar is wanted. -- @tparam[opt={}] table args A table with extra arguments for the titlebar. -- @tparam[opt=font.height*1.5] number args.size The height of the titlebar. -- @tparam[opt=top] string args.position" values are `top`, -- `left`, `right` and `bottom`. -- @tparam[opt=top] string args.bg_normal -- @tparam[opt=top] string args.bg_focus -- @tparam[opt=top] string args.bgimage_normal -- @tparam[opt=top] string args.bgimage_focus -- @tparam[opt=top] string args.fg_normal -- @tparam[opt=top] string args.fg_focus -- @tparam[opt=top] string args.font -- @name titlebar local function new(c, args) args = args or {} local position = args.position or "top" local size = args.size or util.round(beautiful.get_font_height(args.font) * 1.5) local d = get_titlebar_function(c, position)(c, size) -- Make sure that there is never more than one titlebar for any given client local bars = all_titlebars[c] if not bars then bars = {} all_titlebars[c] = bars end local ret if not bars[position] then local context = { client = c, position = position } ret = drawable(d, context, "awful.titlebar") ret:_inform_visible(true) local function update_colors() local args_ = bars[position].args ret:set_bg(get_color("bg", c, args_)) ret:set_fg(get_color("fg", c, args_)) ret:set_bgimage(get_color("bgimage", c, args_)) end bars[position] = { args = args, drawable = ret, update_colors = update_colors } -- Update the colors when focus changes c:connect_signal("focus", update_colors) c:connect_signal("unfocus", update_colors) -- Inform the drawable when it becomes invisible c:connect_signal("unmanage", function() ret:_inform_visible(false) end) else bars[position].args = args ret = bars[position].drawable end -- Make sure the titlebar has the right colors applied bars[position].update_colors() -- Handle declarative/recursive widget container ret.setup = base.widget.setup return ret end --- Show a client's titlebar. -- @param c The client whose titlebar is modified -- @param[opt] position The position of the titlebar. Must be one of "left", -- "right", "top", "bottom". Default is "top". function titlebar.show(c, position) position = position or "top" local bars = all_titlebars[c] local data = bars and bars[position] local args = data and data.args new(c, args) end --- Hide a client's titlebar. -- @param c The client whose titlebar is modified -- @param[opt] position The position of the titlebar. Must be one of "left", -- "right", "top", "bottom". Default is "top". function titlebar.hide(c, position) position = position or "top" get_titlebar_function(c, position)(c, 0) end --- Toggle a client's titlebar, hiding it if it is visible, otherwise showing it. -- @param c The client whose titlebar is modified -- @param[opt] position The position of the titlebar. Must be one of "left", -- "right", "top", "bottom". Default is "top". function titlebar.toggle(c, position) position = position or "top" local _, size = get_titlebar_function(c, position)(c) if size == 0 then titlebar.show(c, position) else titlebar.hide(c, position) end end --- Create a new titlewidget. A title widget displays the name of a client. -- Please note that this returns a textbox and all of textbox' API is available. -- This way, you can e.g. modify the font that is used. -- @param c The client for which a titlewidget should be created. -- @return The title widget. function titlebar.widget.titlewidget(c) local ret = textbox() local function update() ret:set_text(c.name or "") end c:connect_signal("property::name", update) update() return ret end --- Create a new icon widget. An icon widget displays the icon of a client. -- Please note that this returns an imagebox and all of the imagebox' API is -- available. This way, you can e.g. disallow resizes. -- @param c The client for which an icon widget should be created. -- @return The icon widget. function titlebar.widget.iconwidget(c) local ret = imagebox() local function update() ret:set_image(c.icon) end c:connect_signal("property::icon", update) update() return ret end --- Create a new button widget. A button widget displays an image and reacts to -- mouse clicks. Please note that the caller has to make sure that this widget -- gets redrawn when needed by calling the returned widget's update() function. -- The selector function should return a value describing a state. If the value -- is a boolean, either "active" or "inactive" are used. The actual image is -- then found in the theme as "titlebar_[name]_button_[normal/focus]_[state]". -- If that value does not exist, the focused state is ignored for the next try. -- @param c The client for which a button is created. -- @tparam string name Name of the button, used for accessing the theme and -- in the tooltip. -- @param selector A function that selects the image that should be displayed. -- @param action Function that is called when the button is clicked. -- @return The widget function titlebar.widget.button(c, name, selector, action) local ret = imagebox() if titlebar.enable_tooltip then ret._private.tooltip = atooltip({ objects = {ret}, delay_show = 1 }) ret._private.tooltip:set_text(name) end local function update() local img = selector(c) if type(img) ~= "nil" then -- Convert booleans automatically if type(img) == "boolean" then if img then img = "active" else img = "inactive" end end local prefix = "normal" if capi.client.focus == c then prefix = "focus" end if img ~= "" then prefix = prefix .. "_" end -- First try with a prefix based on the client's focus state, -- then try again without that prefix if nothing was found, -- and finally, try a fallback for compatibility with Awesome 3.5 themes local theme = beautiful["titlebar_" .. name .. "_button_" .. prefix .. img] or beautiful["titlebar_" .. name .. "_button_" .. img] or beautiful["titlebar_" .. name .. "_button_" .. prefix .. "_inactive"] if theme then img = theme end end ret:set_image(img) end if action then ret:buttons(abutton({ }, 1, nil, function() action(c, selector(c)) end)) end ret.update = update update() -- We do magic based on whether a client is focused above, so we need to -- connect to the corresponding signal here. c:connect_signal("focus", update) c:connect_signal("unfocus", update) return ret end --- Create a new float button for a client. -- @param c The client for which the button is wanted. function titlebar.widget.floatingbutton(c) local widget = titlebar.widget.button(c, "floating", aclient.object.get_floating, aclient.floating.toggle) c:connect_signal("property::floating", widget.update) return widget end --- Create a new maximize button for a client. -- @param c The client for which the button is wanted. function titlebar.widget.maximizedbutton(c) local widget = titlebar.widget.button(c, "maximized", function(cl) return cl.maximized_horizontal or cl.maximized_vertical end, function(cl, state) cl.maximized_horizontal = not state cl.maximized_vertical = not state end) c:connect_signal("property::maximized_vertical", widget.update) c:connect_signal("property::maximized_horizontal", widget.update) return widget end --- Create a new minimize button for a client. -- @param c The client for which the button is wanted. function titlebar.widget.minimizebutton(c) local widget = titlebar.widget.button(c, "minimize", function() return "" end, function(cl) cl.minimized = not cl.minimized end) c:connect_signal("property::minimized", widget.update) return widget end --- Create a new closing button for a client. -- @param c The client for which the button is wanted. function titlebar.widget.closebutton(c) return titlebar.widget.button(c, "close", function() return "" end, function(cl) cl:kill() end) end --- Create a new ontop button for a client. -- @param c The client for which the button is wanted. function titlebar.widget.ontopbutton(c) local widget = titlebar.widget.button(c, "ontop", function(cl) return cl.ontop end, function(cl, state) cl.ontop = not state end) c:connect_signal("property::ontop", widget.update) return widget end --- Create a new sticky button for a client. -- @param c The client for which the button is wanted. function titlebar.widget.stickybutton(c) local widget = titlebar.widget.button(c, "sticky", function(cl) return cl.sticky end, function(cl, state) cl.sticky = not state end) c:connect_signal("property::sticky", widget.update) return widget end client.connect_signal("unmanage", function(c) all_titlebars[c] = nil end) return setmetatable(titlebar, { __call = function(_, ...) return new(...) end}) -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80